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Onimusha: Way of the Sword — Difficulty Levels and Carnage Unlock Explained

Onimusha: Way of the Sword has three difficulty levels: Story, Action, and Carnage. Carnage is the New Game+ mode — unlock it by finishing the game once.

9/7/2026 Onimusha Wiki Editorial Last updated: 9/7/2026 4 min read
Cover art for Onimusha: Way of the Sword — Difficulty Levels and Carnage Unlock Explained

FAQ

How many difficulty levels does Way of the Sword have?
Three: Story (for players who want to focus on the story), Action (for experienced action players), and Carnage — the hardest, which only unlocks after you finish the game once.
How do I unlock Carnage difficulty?
Finish the game once on Story or Action. PC Gamer's guide reports there is just one way to unlock it — completing the game — and that it cannot be switched back mid-run.
Can I change difficulty mid-game?
Story and Action can be freely toggled at save points. Carnage is locked in for the run, per PC Gamer's guide.
Is Carnage the New Game+ mode?
Yes. PC Gamer describes Carnage as a New Game+ mode that carries over some progress from a completed save — abilities, Hozuki Pouches, charms, outfits, Genma Notes, and rescued Lion Dogs among them.
Which difficulty should I start on?
PowerPyx's launch guide recommends a first run on Action with action prompts turned off, using the Defense fighting style. Capcom's own description points players new to action games to Story.
Are there trophies tied to difficulty?
Yes, per PowerPyx: clearing the game on Carnage earns the True Onimusha trophy, and beating all bosses on all difficulties in Boss Rematch earns Glutton for Punishment.

Onimusha: Way of the Sword has three difficulty levels: Story, Action, and Carnage. Story and Action are available from the start and can be switched freely at save points. Carnage — the hard mode where a single hit can mean death — only unlocks after you finish the game, and it works as the game’s New Game+: it starts a second run that carries over part of your progress. Everything below is documented from PC Gamer’s and PowerPyx’s launch guides, cited inline.

What difficulty levels does Way of the Sword have?

A swordsman braces against a colossal red-black Genma beast with a white mask face

Capcom’s difficulty descriptions, as relayed by PC Gamer’s guide:

LevelWho it is forAvailability
StoryPlayers who want to focus on the story; recommended for action-game beginnersFrom the start
ActionPlayers who like challenging battles; recommended for experienced action playersFrom the start
CarnageHard mode — a single hit could mean deathAfter finishing the game once

On top of the difficulty level, the game offers separate toggles for action prompts, tutorial tips, and navigation UI icons, so you can keep the challenge while trimming hand-holding.

Can you change difficulty mid-run?

Story and Action: yes — they can be freely toggled at save points, so a fight that walls you on Action can be dropped to Story without restarting. Carnage: no — PC Gamer’s guide reports it is locked in for the run, with no option to fall back to Story or Action.

How do you unlock Carnage difficulty?

There is exactly one path: finish the game once. On a completed save, Carnage opens as a New Game+ run — it carries over part of your progress and resets the story, so the second playthrough is where the hardest version of every boss lives. For how that shapes total playtime (a Platinum journey runs past 60 hours across two playthroughs, per VGC), see the game length guide.

What carries over in New Game+ (Carnage)?

Per PC Gamer’s guide, the Carnage run carries over some of your progress — here is the full split:

Carries overDoes not carry over
Awakened Oni abilitiesStory and sidequest progress
Enhanced basic and special abilitiesClothing, sword, and gauntlet upgrades
Hozuki Pouches and their upgradesUpgrade materials
Items, offerings, and some materialsRed souls
Charms and charm upgradesSpirit Mirror save points
Unlocked outfitsThe Oni bow
Tutorial drills, boss rematch unlocks and completionItem progression purchased with red souls
Genma Notes and rescued Lion Dogs

Because charm builds and ability upgrades survive the transition, your second run starts far stronger than the first — which is what makes Carnage clearable at all. For what to invest in, see the Oni Armaments tier list and the soul farming guide.

Which difficulty should you pick for a first run?

PowerPyx’s launch guide, which is written around the Carnage experience, recommends:

  1. First playthrough on Action, with action prompts turned off — the prompts are generous, and the game reads better without them.
  2. The Defense fighting style for a safer control scheme while learning enemy patterns.
  3. Save the big consumables — the guide singles out Amulets of Introspection, Sun-Dried Hozukis, and Stimulants — for the Carnage run and the final boss.

If you are new to action games, Capcom’s own description of Story difficulty points you there; nothing in the game is gated behind playing on Action first, since Carnage unlocks from any completed save.

Do difficulties gate any trophies?

Yes, per PowerPyx’s guide: True Onimusha requires clearing the game on Carnage, and Glutton for Punishment requires beating all bosses on all difficulties through the in-game Boss Rematch sub-menu — the same menu that lists the game’s 18 main boss fights in order. The full roster is on the boss list, and the core skill everything above assumes is covered in the Issen & Break Issen guide.

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