Onimusha: Way of the Sword — Review Roundup: What the Critics Say
Onimusha: Way of the Sword review roundup: Metacritic 85, OpenCritic 86 with 95% recommending, and IGN 10/10 heading the launch scores. Full breakdown.
FAQ
Is Onimusha: Way of the Sword good?
What is the highest review score?
What do critics criticize?
Is the Switch 2 version well reviewed?
Do players like the game?
Onimusha: Way of the Sword launched to a 86 Top Critic Average on OpenCritic with 95% of 113 critics recommending it, and an 85 Metascore on PS5 — a strong critical reception for the series’ first new entry in twenty years. A 10/10 from IGN heads the score list. The consensus: the Issen-driven combat and the boss roster are excellent, while pacing and repetition between fights are the recurring complaints.
What score did Way of the Sword get?
At a glance, as observed on September 7, 2026: Metacritic 85 on PS5 (91 critic reviews, 8.8 user score from 197 ratings), with the PC and Xbox Series X|S versions at 83 and the Switch 2 version at 89 — the highest platform score. OpenCritic sits at 86, placing the game in the 95th percentile of its catalog, with 95% of 113 critics recommending it. Platform-level breakdowns live on the release info page.
Player reception tracks the critics: Steam rates the game Very Positive — 90.1% positive across 21,694 user reviews as of September 20, 2026 (read from Steam’s own review API; SteamDB’s independent tracking shows the same picture).
Which outlets rated it highest?
Scores as listed on OpenCritic’s review page on September 7, 2026:
| Outlet | Critic | Score |
|---|---|---|
| IGN | Will Borger | 10/10 |
| Videogiocare.it | Fabio Fiorini | 9.5/10 |
| Forbes | Ollie Barder | 9/10 |
| Cubed3 | Justin Prinsloo | 9/10 |
| Nintendo Life | Oliver Reynolds | 9/10 |
| Hobby Consolas | Alberto Lloret / Álvaro Alonso | 88/100 (two reviews) |
| RageQuit.GR | Giorgos Dempegiotis | 87% |
| PC Gamer | Wes Fenlon | 83/100 |
| gamefinity | Mark Ruhland | 8.1/10 |
| GameSpot | Richard Wakeling | 8/10 |
| TheSixthAxis | Dom Leighton | 8/10 |
| DualShockers | Christian Bognar | 8/10 |
| PNN | JISU, KIM | 8/10 |
| HCL.hr | Zoran Žalac | 79/100 |
| Eurogamer | Dom Peppiatt | 4/5 |
What do critics agree on?
The through-line across verdicts is the combat system — the Issen and Break Issen mechanics reviewers had tested in the pre-launch demos hold up across a full campaign:
- Combat depth. PC Gamer’s Wes Fenlon describes a blend of classic Capcom action with weighty physical swordfighting; Videogiocare’s review argues the Issen system rewards precision and risk like few action games; PNN counts the slower-paced katana combat among the game’s greatest strengths.
- Boss quality. GameSpot and DualShockers both place the bosses among Capcom’s best; Tom’s Guide compares the boss battles to Sekiro’s.
- A successful revival. Nintendo Life’s verdict is that the series is back at its best; Giant Bomb’s reviewer says it properly carries the mantle of the originals; Forbes argues it may be the best game in the series by a wide margin.
What are the main criticisms?
- Pacing and padding. Eurogamer and PC Gamer both single out pacing as the weak spot; HCL.hr calls the structure repetitive.
- Between-fight content. DualShockers finds the content between boss fights repetitive even while praising the bosses themselves.
- Semi-open structure. GameSpot’s review questions the semi-open-world structure as a misstep, even while rating the combat outstanding.
How did it sell?
Commercially, the launch was a milestone: Capcom’s IR announcement of September 7, 2026 reports worldwide sales surpassing 1 million units on the September 4 launch day, pushing the Onimusha series past 10 million lifetime units. Capcom’s release says worldwide sales without distinguishing sell-through from shipments. The release info page carries the full sales entry.
For what all that combat praise means in practice, see the Issen & Break Issen guide, the boss list, and the game length guide — a typical playthrough runs about 25 hours, per VGC.
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