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Way of the Sword — Hands-On Preview Roundup

Verified hands-on coverage of Way of the Sword: Break Issen timing, RE Engine combat, and what IGN and Eurogamer say. Metacritic 83–89; OpenCritic 86.

9/2/2026 Onimusha Wiki Editorial Last updated: 10/19/2026 4 min read
Cover art for Way of the Sword — Hands-On Preview Roundup

FAQ

What engine does Way of the Sword run on?
RE Engine — the same engine that powers Resident Evil Village, Devil May Cry 5, and Monster Hunter Wilds. Capcom confirmed this in pre-release coverage.
What is the new Break Issen system?
A rework of the classic Issen parry. Successfully parrying drains enemy stamina; once the gauge empties, Musashi can execute the demon by dismemberment. On bosses, the execution window gives a choice between heavy damage and more souls.
Where is Way of the Sword set?
Edo-period Kyoto — about 60 years after Dawn of Dreams. It is a standalone narrative, separate from the Samanosuke / Jubei / Soki saga, designed to be accessible to new players.
How long has Way of the Sword been in development?
Capcom greenlit it internally in early 2020. It was announced publicly at The Game Awards in December 2024.

This is the hands-on preview roundup for Onimusha: Way of the Sword. It aggregates confirmed points from IGN, Eurogamer, Wikipedia, and Capcom’s official site — separating what is verified from what is speculation.

What we know from hands-on coverage

SourceConfirmed point
IGNHighlighted the cinematic weight of Musashi’s combat animations and the way his katana cuts through Genma enemies
EurogamerBreak Issen is the re-engineered core parry — it depletes enemy stamina and enables executions by dismemberment
IGNLady Murasaki is a recurring side-mission giver; Sasaki Kojiro is the antagonist rival with his own Oni Gauntlet
WikipediaRE Engine; fifth mainline game; September 4, 2026; moved up three weeks from September 25
Capcom official site$69.99 USD, PS5 / Xbox Series X|S / Switch 2 / PC, ESRB Mature 17+

Points above are summarized from the coverage, not direct quotations. Follow each outlet’s own review for exact wording.

Review scores

Way of the Sword launched worldwide on September 4, 2026. All numbers below were observed directly on metacritic.com and opencritic.com on September 7, 2026 — aggregate scores move as additional reviews are counted.

Outlet / AggregatorScore
Metacritic (PS5)85 — Generally Favorable, 91 critic reviews
Metacritic (PC)83 — 28 critic reviews
Metacritic (Xbox Series X|S)83 — 10 critic reviews
Metacritic (Switch 2)89 — 12 critic reviews
OpenCritic86 Top Critic Average — 95% of 113 critics recommend

The PS5 user score is now live: 8.8 from 197 ratings as of September 7 (Metacritic displays it after 4 ratings). OpenCritic’s player rating still requires 20 submissions and was not yet visible at the observation date.

The new Break Issen system

The protagonist lands a glowing one-flash strike on a Genma warrior

The biggest design change from prior Onimusha games is the reworked parry:

  • Original Issen (Warlords through Dawn of Dreams): tap Attack at the last frame before an enemy strike lands for an instant kill or massive counter
  • Break Issen (Way of the Sword): parry depletes enemy stamina; once the gauge empties, Musashi executes the demon by dismemberment. On bosses, the execution window offers a choice between massive damage or more souls.

Per Eurogamer’s coverage, a prolonged parry even lets Musashi “steer” enemies, and consecutive parries and dodges grant combat buffs — the system rewards staying engaged rather than the older games’ more methodical spacing. For the full mechanical breakdown, see the Issen and Break Issen guide.

Visual identity and combat feel

  • Miyamoto Musashi’s design — the 2023 Netflix anime modeled its Miyamoto Musashi on Toshiro Mifune; Way of the Sword shares the character name and the Edo-period framing. IGN’s coverage highlighted the cinematic weight of the combat animations.
  • RE Engine — the engine family behind Resident Evil Village, Devil May Cry 5, and Monster Hunter Wilds.
  • Kyoto backdrop — Edo-period Kyoto is the confirmed setting.

What reviewers are calling out (to be expanded)

Pre-launch hands-on coverage from IGN and Eurogamer documented:

  • Praise: combat animation weight (IGN), the reworked Break Issen system (Eurogamer)
  • Criticism documented in our sources: none yet

Outlet-specific verdicts live on the review roundup page, which also tracks player reception: Steam rates the game Very Positive — 91.0% of 29,908 user reviews positive as of October 19, 2026 (Steam review API). PSN and eShop reception will be added once verified.

What we don’t yet know

  1. Day-one patch size and contents (Capcom has published no patch notes as of October 19, 2026 — checked across Steam’s announcements and SteamDB’s patch history)
  2. Player reception beyond the early aggregate — the PS5 Metacritic user score stood at 8.8 from 197 ratings as of September 7, Steam sits at Very Positive (91.0% of 29,908 reviews, October 19), and PSN / eShop storefront reviews are still accumulating
  3. Verified per-boss mechanics and encounter design (the 18-fight roster is now documented; each fight’s specifics await play verification)

For the broader series context, see the series overview, the release info, the Issen explainer, and the boss list.

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